Jeanne d’Arc

RealisticPersonal

2024 Realistic character study ZBrush, Maya, XGen, Arnold

This was the biggest project I’d made up to that point, and it took me several months. The course was a real challenge, because I’d never worked on a realistic character before. The textures, the sculpt, the XGen hair, setting up materials and presenting it in Arnold were a whole new world to me.

I learned an enormous amount along the way. I can already see what I’d do better next time, and I’m looking forward to showing that progress in my next work.